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    Topics created by Kaptain5

    • K

      VSE for PR?
      Proportional Representation • • Kaptain5

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      @lime I think that since multiwinner elections are generally for electing legislatures, we can say that generally the goal is for the set of winners to be able to vote on laws in such a way that the laws passed maximize voter utility (i.e. come closest to their preferences on the issues). Now since this is difficult to simulate, how about simplifying it down to an election-based process: have the winners of the multiwinner election conduct a single-winner election among themselves to choose a leader (presumably using whatever single-winner voting method the original multiwinner election's voting method simplifies to), and then see how much utility the original voters in the multiwinner election receive from that leader compared to the amount of utility those original voters would get from the leader they would have elected if they had themselves voted in the single-winner election.
      Essentially, test how much utility voters would get from the Prime Minister chosen by Parliament versus their utility if they directly elected a President instead.

      The same idea is covered at [https://rangevoting.org/BRmulti.html](link url)

    • K

      What type of party system are STAR and approval voting likely to promote, are there papers on this?
      Research • • Kaptain5

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      @lime definitely, that’s a major problem with the agent based models, the choice of parameters can’t be validated without the data. A friend of mine is trying to work with ABMs for tumor microenvironments, which in a sense may not be too far off from what we’re trying to do lol

    • K

      Super-STAR: Dynamically rescaled score runnoff
      New Voting Methods and Variations • • Kaptain5

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      @jack-waugh said in Super-STAR: Dynamically rescaled score runnoff:

      @lime said in Super-STAR: Dynamically rescaled score runnoff:

      @kaptain5 The ideal would be to find a somewhat-objective normalization with a mechanism like quadratic voting or VCG. Each voter has to "pay for" their rating points by giving something up (like votes they could cast in another election).

      No, because that's exactly the problem with choose-one plurality. I have as a voter the right to support and oppose so many candidates via my vote as I support and oppose in my political stance or judgment. Choose-one plurality single-winner voting says I have to pay a "cost", which is the entirety of my precious vote, as soon as I support one candidate. Support and opposition must be free of cost, because I am a citizen and deserve a full vote, the same as any other citizen.

      I think the thread you linked is based on a misunderstanding. The quadratic voting penalty is applied across different races, not in the same one. So, for example, you can either cast 10 votes for President, or you could cast 5 for President, 5 for Governor, 5 in some ballot initiative, and 5 in Congress. (Adds to 100.)

      The squared-cost penalty is chosen so you'll honestly reveal your relative preferences across different issues, under an impartial culture model. I assume you could do better than an impartial culture model, but the point is more that you should be able to trade influence across decisions to have a bigger impact on the issues where your preferences are stronger.